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Recent Press Coverage of Inside Virtual Goods:
Inside Virtual Insanity
Sales of virtual goods boom in US
Money for Nothing: The serious business of pretend products
Trading in online virtual goods set to top $1bn
Virtual goods continue to make (real) serious money
Game Developers Respond to Facebook's New Virtual Currency
Why sales of virtual goods are soaring
Virtual Goods To Reach $1 Billion In 2009
Social gaming to generate more than half the $1.6 billion virtual goods market
Virtual goods sales to hit $1 billion in 2009 as social games pay off big
Consumers are spending lots of real money on virtual goods
Money for nothing: Sales of imaginary 'virtual gifts' approach $1 billion
Virtual goods make for real cash
Report: U.S. Virtual Goods Market to Hit $1 Billion This Year
Report tracks the rise of virtual goods in the U.S.
The true value of virtual goods
Wie Social Games Bedurfnisse schaffen
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Welcome to Inside Virtual Goods
Inside Virtual Goods is an exclusive in-depth research series from Inside Network presenting exclusive original research, data, and analysis on virtual goods, social gaming, and monetization on social platforms. The Inside Virtual Goods series is designed for entrepreneurs, investors, and analysts seeking an inside view on virtual goods and social games to help guide critical business decisions.
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